Wristband for XR

Muscle. Motion.
Streamed live.

Four EMG sensors, an accelerometer, and a gyroscope. Capture gestures and movement, then send them into VR and XR as they happen.

Aura VR wristband on a wrist, four EMG contacts around a sensor puck

Four dry EMG contacts. IMU in the puck.

EMG

4 channels

Dry contacts around the wrist. Muscle activity, not cameras.

Motion

Accel + gyro

IMU in the puck. Orientation and movement, fused with EMG.

Stream

Live to XR

Gestures and kinematics, transmitted as they happen.

Form

Wristband

Textile strap, four contacts, one puck. Wear it and move.

On the wrist

Muscle and motion,
in one band.

EMG reads intent at the forearm. The IMU tracks how the wrist actually moves. Together they give XR a body, not just a pointer.

Motion

Accelerometer and gyro, fused.

The puck holds a 6-axis IMU. Orientation, flicks, and continuous movement, timestamped with the EMG stream.

Muscle

Four EMG sensors around the wrist.

Dry contacts pick up forearm activity: grip, pinch, flick, rest. No cameras. No occlusion. Just the signal under the skin.

Live to XR

Capture it. Transmit it.
Watch it land in VR.

Gestures and kinematics leave the wrist as a live stream. No cameras to occlude. No controllers to hold. The headset gets muscle and motion, together.

Early access

Put a body in XR,
from the wrist.